ALLOSAURUS CR4 (1,200 xp)
Huge animal 5 (N animal)
Init +3; Senses low-light vision; scent; Perception +11
Defenses AC 16 (11 touch, 13 flat footed); +3 dex, +3 natural, -2 size
hp 43 (5d8 +20)
Ref +7, Fort +7, Will +3
Speed 40 ft.
Melee bite +7 (2d8 +8 plus grab)
Special Attacks rake (2 foreclaws +7, 1d6 +4)
Fighting Space 15 ft.; Reach 10 ft.
Base Atk +3; CMB +9 ( +13 to grapple); CMD 22
Abilities Str 19, Dex 17, Con 16, Int 2, Wis 11, Cha 8
Special Qualities powerful bite
Feats Alertness, Endurance, Iron Will, Toughness
Skills Perception +11

Powerful Bite (Ex)
An Allosaurus applies twice its Strength modifier to bite damage.

Environment any
Organization solitary, pair, or pack (3-12)
Treasure none

As large as an Allosaurus appears, and as intimidating as it is, the creature is not invulnerable. If anything it’s far from it. While most example animals are riddled with old wounds from their tough existence and injury common, they are still no more difficult to kill then a large animal of equal size today. Most dinosaurs are tough to be sure but they aren’t the solid block of hit points that the Pathfinder game makes them out to be.

Allosaurus are a fast and dangerous predator. It snaps at prey with its powerful jaws and when it has and animal caught between those powerful muscles it’s claws can go to work as well, raking the helpless body as it swallows huge chunks of flesh from it’s victim.


Barboraii - Odlania PaulNaughton